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Publikacije (45127)

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Nenad Zornić, Danijela Jovanovic Radojevic, S. Janković, D. Djurić, M. Varjacic, V. D. Simic, D. Milovanovic

A. Lukić, J. Beck, J. Wadsworth, S. Brandner, J. Collinge, S. Mead

A. Lekić, X. Michaut, M. Bertin, J. Fillion, C. Pardanaud, C. Martin, S. Coussan

P. Mills, A. Timmis, K. Huber, H. Ector, Patrizio Lancellotti, I. Masic, M. Ivanuša, L. Antoniades et al.

P. Martin, Z. Akšamija, E. Pop, U. Ravaioli

We explore phonon decay processes necessary to the design of efficient rough semiconductor nanowire (NW) thermoelectric devices. A novel approach to surface roughness-limited thermal conductivity of Si, Ge, and GaAs NW with diameter D < 500 nm is presented. In particular, a frequency-dependent phonon scattering rate is computed from perturbation theory and related to a description of the surface through the root-mean-square roughness height Δ and autocovariance length L. Using a full phonon dispersion relation, the thermal conductivity varies quadratically with diameter and roughness as (D/Δ)2. Computed results are in agreement with experimental data, and predict remarkably low thermal conductivity below 1 W/m/K in rough-etched 56 nm Ge and GaAs NW at room temperature.

Z. Akšamija, Umberto Ravaioli

We study phonons produced by transitions between the equivalent X valleys in silicon. We use the Monte Carlo method first to select stochastically the time between phonon collisions, and then to select a final-state pair of phonons from the probability distribution for anharmonic decay. Our results show that intervalley phonons decay into one near-equilibrium transverse acoustic phonon and another intermediate longitudinal phonon either on the acoustic or optical branch. This second phonon has energies between 40 and 50 meV and undergoes another decay before turning into a pair of near-equilibrium transverse acoustic phonons, presenting an additional potential bottleneck.

A. Chella, H. Dindo, D. Zambuto

This paper presents a system for advanced verbal interactions between humans and artificial agents with the aim to learn a simple language in which words and their meaning are grounded in sensory-motor experiences of the agent, and which allows agents to interact and cooperate with humans in shared environments. The system learns grounded language models from examples with a minimum of user intervention and without feedback, and it has been used to understand and subsequently to generate appropriate natural language descriptions of real objects and to engage in verbal interactions with a human partner.

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