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This study explores the impact of digit(al)isation and convergence on television in Bosnia and Herzegovina, considering the fact that the digital revolution, sparked by the proliferation of advanced digital technologies, has brought significant changes to the media sphere. One of the key phenomena in contemporary media is media convergence, a multi-meaning concept influencing various stakeholders in the media landscape – media owners, management, journalists, editors, advertisers, and audiences. Qualitative research was conducted in this study, through semi-structured in-depth interviews (N=27) with management, journalists, and editors from Bosnian Herzegovinian TV stations (N=15). The aim of the study is to understand how media professionals navigate digital/convergent circumstances and which advantages and challenges they identify. Based on this research, it can be concluded that media professionals recognise the significance of quality content in the media (irrespective of technological changes), as well as the importance of collaborative effort that underscores shared responsibility to uphold standards and excellence within the dynamic digital media landscape.

By asking the question: "What general, testable claims can be made about all media?", Marshall and Eric McLuhan (1988) sought to establish "laws of media" that could be tested, proven, or disproved by anyone, anywhere, anytime. They formulated these "laws" through four questions that can be asked upon the appearance of or regarding any human artifact/technology/media. The importance of this theory is indisputable insofar as its application can identify past, current, and at least partially predict future trends related to some human artifact/technology/media. In this paper we applied this theory to the websites/services for social networking, considering the increasingly widespread and intensive use of these sites/services in the world. Positive aspects are improved and accelerated communication and connection of people, opportunities for creative expression, association and struggle for common goals, and also earnings. The negative aspects range from a potentially bad impact on the user's mental health, pathological addiction, the increasingly difficult distinction between the real and virtual world, being trapped by filter bubbles, all the way to endangering personal data and security.

Purpose. The aim of the paper is to examine whether – and to what extent – the concept of Media and Information Literacy (hereinafter: MIL) can be understood as a possible approach to critical pedagogy in practice by examining the adequacy and comprehensibility of the content of its curriculum, previously adapted to the BiH (Bosnian and Herzegovinian) context and its fragmented education system. Approach/methodology. The first part of the paper presents a brief framework of the concept of critical pedagogy, its relationship with media and information literacy, together with the specifics of the education system of Bosnia and Herzegovina. In the second part, the paper focuses on the case study of pilot training conducted at the Sarajevo Hasan Kikić elementary school, aiming to acquaint teachers and librarians with the concept and curriculum of MIL. Results. Although teachers and librarians have adopted skills to teach about MIL, the results point to a lack of emancipatory pedagogical practices in the existing education system which could counter various, primarily systemically produced forms of oppression. Originality/value. The value of this paper reflects the efforts to read the concept of MIL through the theoretical lenses of critical pedagogy. Although based on the 2011 UNESCO’s understanding of MIL, the originality of this approach also lies in the fact that the conducted workshops were set down on its curriculum adapted to the Bosnian and Herzegovinian context. Practical implications. The practical implications of this research could be seen through the further processes of researching and promoting collaborative teaching and learning, encouraging thus the development of critical thinking, and thinking individuals capable of combating domination and transforming reality through pedagogy. Social implications. Incorporating critical pedagogy while reading the adapted MIL curriculum can be used for promoting a comprehensive and active role of re-creating knowledge, enabling practices of critical attitude towards the existing social reality, and promoting and strengthening democratic practices.

Gambling of young people as a risky behavior is an increasingly current social problem, but also the subject of numerous researches. The gambling industry is one of the fastest-growing industries in the world, and a significant increase in availability has taken place in the Bosnian and Herzegovinan society. Young people in BiH are entering the world of gambling more often and easier. Bad economic situation, social unrest, high poverty and unemployment rates contribute to this situation. World statistics show that the increase in gambling was significantly affected by the COVID-19 pandemic. Omnipresent digitalization during the pandemic, movement restrictions, but also existential uncertainty have opened a new path to online gambling. Therefore, an research was conducted in which the habits of young people (N=174) and their frequency of (online) gambling were examined. The questionnaire results showed that 70.5% of respondents had played games of chance at least once in their lives. Young people usually play one-time tickets and sports betting. Of particular concern is the fact that individuals play online games of chance on a daily basis. They usually invest a smaller amount of money and more than half of the respondents have lost money on betting at least once. The data show that gambling is most often out of boredom, fun and socializing, and they do not consider such behavior to be problematic. According to self-assessment, only 5.9% of respondents believe that their gambling is somewhat or completely problematic, while 3.7% state that the degree of gambling addiction is so high that they need professional help. On the other hand, Bosnia and Herzegovina lacks prevention programs aimed at problematic youth gambling, which is why they remain deprived of professional support. All of this suggests that serious investment in public health and social policies is needed to offer quality prevention and psychoeducational programs.

Given that recordings of wars, terrorist attacks, earthquakes, tsunamis, floods, and other tragic and catastrophic events have become commonplace and ubiquitous in the modern mediated world, this paper questions the importance and role of the media as a mediator in distributing these recordings to the public. The role of the media in providing credible information in situations of crisis is very important, but also difficult, especially when it comes to live reporting, when there is no possibility to control the situation and when no one can know whether we will see death or hear it live. The paper uses a case study of two regional news televisions (N1 and Al Jazeera Balkans) reporting on the earthquake in Petrinja (Croatia), to show the weight of dilemmas and challenges that a journalist faces when he experiences, sees, and records a tragic event, and must report about it immediately - ethically, professionally and objectively. The aim of the paper is therefore to point out the reality of the journalistic profession in which sometimes, not with the intention of relativizing journalistic objectivity, there may still be a gap between ideals and practice.

Addiction, dysfunctional use of "new technologies" and difficulties in limiting time spent using it, are not unusual due to the increasing usage of the internet. Young people, who are almost constantly connected, are particularly vulnerable. Recognizing the risk of pathological addiction, this paper explores the use of Internet, social networks and mobile phones among young people (N=310) in Bosnia and Herzegovina. The aim of the research is to examine the extent to which young people use the internet, social networks and mobile phones, and what consequences this has on the emotional, cognitive and social functioning of youth. The study was conducted using the most commonly used diagnostic tool for measuring internet addiction, the so-called Internet Addiction Test, and a survey questionnaire created for this research. Results of the study showed a mild level of "new addiction" in youth, which included emotional and cognitive preoccupation with "new" ICT, neglect of work, lack of self-control and social problems caused by preoccupation with the Internet, social networks and mobile phones.

Because of the significant role that media have in contemporaneity, there are numerous phenomena that have to be defined and analyzed. Some of those are media iconization and media literacy. Iconization can be defined as presentation or nomination of a person or a thing. Although this term exists as long as human civilization, it changes its own meaning through different periods of social evolution. Nowadays, we can talk about celebrities as icons, which are presented by media. We need to analyze how they affect our lives and too do that, we need to understand what media literacy is – it is our capability to understand information presetented by media and use it the right way in our lives.

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