UML and JAVA as Effective Tools for Implementing Algorithms in Computer Graphics
In this paper we presents process of UML modeling for algorithm which is used in computational geometry and computer graphics. Implementation of algorithm for triangulation polygon is given in programming language JAVA. The main motivation is to present a way of solving problems through so-called visual planning and programming using object-oriented concepts. Dynamic and static model processing show the problem and give the plan for solving and implementation in some of objective-oriented program language. In one section of this paper we will list some research of authors and their results in the application of programming languages in the field of computer graphics. We specify reason for programming in Java in computer graphics and compared with other programming languages.