An example of improvement of access network triple-play ability by local loop shortening
This paper presents an example of improvement of access network ability to provide triple-play service with satisfied QoE. The improvement is made by copper twisted pair local loop shortening. The local loop shortening is done on real buried copper access network in the rural area. A comparison of parameters before and after loop shortening is shown. Some parameters of the physical layer defined in Recommendation ITU-T G.997.1, such as code violation, forward error correction code and the number of seconds with corrected errors on the observed loops are used for comparison. Of course, the quantities like up/down bit rate, line attenuation, SNR margin, etc. are also analysed. All of experiments are done by observing triple-play services in real ADSL2+ environment.